Miles de libros con descuentos a un sólo clic - 50% de dto  Ver más

Enviar a
Montevideo, Montevideo
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Selecciona tu país

América

Europa

Resto del mundo

portada Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (en Inglés)
Formato
Libro Físico
Idioma
Inglés
N° páginas
216
Encuadernación
Tapa Blanda
Dimensiones
23.4 x 15.6 x 2.5 cm
Peso
0.45 kg.
ISBN13
9781350277120

Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (en Inglés)

Stefano Gualeni (Autor) · Riccardo Fassone (Autor) · Bloomsbury Academic · Tapa Blanda

Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (en Inglés) - Gualeni, Stefano ; Fassone, Riccardo

Libro Nuevo Importado
Envío: 13 a 18 días háb.
$ 3.785$ 2.271
-40%
Costos de importación incluídos en el precio ✅
Libro Nuevo

Quedan más de 100 unidades

$ 2.271
Llega entre el 19 Ago y el 27 Ago a Montevideo, Montevideo. Seleccionar ubicación

Reseña del libro "Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (en Inglés)"

What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of "real life", either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.

Opiniones del libro

Preguntas frecuentes sobre el libro

Todos los libros de nuestro catálogo son Originales.
El libro está escrito en Inglés.
La encuadernación de esta edición es Tapa Blanda.

Preguntas y respuestas sobre el libro

¿Tienes una pregunta sobre el libro? Inicia sesión para poder agregar tu propia pregunta.

Opiniones sobre Buscalibre

Ver más opiniones de clientes